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[FEATURE] Our Weekend – Issue 10

on Fri, May 22, 2015 | By Joseph Dodd

The powers on high have granted us with another bank holiday, a whole 72 hours of quality gaming time. So without further ado let’s take a look at what some of the team will be knuckling down with this weekend. Tom Acres, Editor I found some time earlier this week to start Batman: Arkham Asylum for the fifth time, so I hope to make some progress on that over this long bank...

[TV REVIEW] The Flash: Season One

on Fri, May 22, 2015 | By Thomas Coast

Writing a review for the first season of a television show can be difficult. A lot of the time, the first season is used to help the show find its place in the ever expanding world of the small screen. Take Breaking Bad for example. Hailed as one of the greatest television series of all time, Vince Gilligan’s masterpiece was a slow burner. Some people even gave up after...

[FEATURE] Throwback Thursday: Ratchet and Clank: Going Commando (2003)

on Thu, May 21, 2015 | By Joseph Dodd

Back in 2003, Insomniac released the second game in their Ratchet and Clank series; Ratchet and Clank: Going Commando. Three months later for my 7th birthday I unwrapped it as my very first PlayStation 2 game that was actually mine and not one I had to beg my older brother to play, and to this day it remains my favourite of the series. The plot follows the adventures of the...

[FEATURE] The Fighter’s Guide: Juri (Ultra Street Fighter IV)

on Wed, May 20, 2015 | By Derek Sanders

Welcome to the latest entry in The Fighters Guide, where we talk about different fighting game characters and tips on how to use them. In this entry, our highlight character is Juri from Ultra Street Fighter IV. First introduced to the series in Super Street Fighter IV, Juri is the series’ first Korean character and the first Taekwondo user. Her unique appearance, attitude,...

[REVIEW] Schrödinger’s Cat and the Raiders of the Lost Quark

on Wed, May 20, 2015 | By Thomas Bromyard

In 1935, physicist Erwin Schrödinger challenged quantum physics by devising a thought experiment where a cat could either be observed as alive or dead, but not both. 80 years later, who would’ve thought this same cat would star in his own game? The fact that such a game exists is enough to pique anyone’s curiosity, regardless of interest in physics. True to its genius...

[NEWS] Destiny’s House of Wolves Expansion Goes Live

on Tue, May 19, 2015 | By Tom Lynch

The second expansion for Bungie’s popular shooter Destiny, House of Wolves, is now available to download. Included in the expansion are new weapons, armour and gear to acquire across story missions, new Crucible maps and a co-operative Strike mission. The first of three new multiplayer maps is titled Black Shield, a decommissioned Firebase of the Cabal on Mars. Thieve’s...

[REVIEW] Wolfenstein: The Old Blood

on Tue, May 19, 2015 | By Bryan Dull

It’s been almost a year since Machine Games and Bethesda released the critically acclaimed, Wolfenstein: The New Order for current and last gen consoles, that had the player jump back in control of the iconic character, BJ Blazkowicz as he mows down more Nazi’s in an alternate universe where Germany won World War II. Now, after almost exactly a year, the studio has released...

[FEATURE] You Should Play This: Crypt of the Necrodancer

on Tue, May 19, 2015 | By Cory Wilson

Simple roguelike dungeon crawling games have been around since the glorious days of the Gameboy Color. The basic premise of hopping around in four cardinal directions and smacking adjacent creatures with your sword has been done loads of time before. It’s conceptually straightforward and makes for enjoyable game play, and there is no shame in the games who have borrowed...

[TV REVIEW] Arrow: Season Three

on Tue, May 19, 2015 | By Thomas Coast

There are a few times in life when you just have to put your hands up and admit you were wrong. When Oliver Queen/Arrow (Stephen Amell) finally defeated Slade Wilson/Deathstroke (Manu Bennett) at the end of Arrow’s second season, my initial thought was: “they’re going to struggle to find a better supervillain”. I was wrong. While the League of Assassins has...

[EDITORIAL] The Road To Arkham Knight #10: You Can Fight City Hall

cover - Edited
on Mon, May 18, 2015 | By Tom Lynch

#1, #2, #3, #4, #5, #6, #7, #8, #9 To change things up a little and increase the density of these editorial pieces, complied below is a look at the three part “You Can Fight City Hall” story in the Batman: Arkham Knight prequel comics series. Batman makes a daytime appearance, the Arkham Knight demonstrates his lethality and Harley Quinn returns as we continue on...

[VIDEO] Countdown: Marvel Cinematic Universe – Part 2

on Sun, May 17, 2015 | By Tom Acres

With the dust settling on Avengers: Age of Ultron’s worldwide release, it seems like a good time to consider where it stands among the pantheon of other Marvel Cinematic Universe films. And what exactly is the best of the 11 that have come thus far? Only one way to find out: rank them! ...

[FEATURE] The Arsenal: Best Weapons of Final Fantasy

on Sat, May 16, 2015 | By Jason Hernandez

Throughout the history of the Final Fantasy series a plethora of weapons have been utilized, from the simple and effective Buster Sword to the rather unconventional Chocobo Brush. But of the dozens of weapons that can be found, which weapons were the most valuable? Which were the most memorable/creative? What weapon would look completely badass in real life? All of these questions...

[FEATURE] Our Weekend – Issue 09

on Fri, May 15, 2015 | By Joseph Dodd

Another weekend and another potential 48 hours of gaming time, provided you don’t sleep which is of course not a necessity to seasoned gamers. Let’s take a look at what some of the team will be knuckling down with this weekend. Tom Acres, Editor Between exam revision, football and catching up on a few episodes of Game of Thrones, it’s unlikely I’ll have much...

[FEATURE] Throwback Thursday: Jonah Lomu Rugby (1997)

on Thu, May 14, 2015 | By Ian Childs

Nostalgia can be a dangerous thing. Games evolve with time and new features creep in that become a default you cannot do without, and the increase in computing power opens up options to developers that can revolutionise gameplay. What you thought was a great game at the time can age badly, appearing stale and limited, so it was with some trepidation that I recently returned...