[NEWS] This Week: E3, Apple’s WWDC, Xbox’s policies won’t change, PS4 Demand, Xbox One Backlash and more!

Posted on Jun 14 2013 - 7:52pm by Joshua Lawrence

So a lot of news this week with most of it coming from the press conferences at the beginning of the week, here is the list of conferences, and extra E3 stuff we’ve already posted.

Also this week was Apple’s WWDC, which we have a report on here.

Now for the rest of our news.

Xbox One Policies won’t Change

Microsoft Executive Phil Spencer has stated that the pre-owned fees and authentication policies are now set in stone. It’s long-term polices are not however and will forever change as the industry evolves.

“We will be as attentive to that feedback on Xbox One as we were through 360. So what Larry’s saying is that these systems evolve. We’re a software company. If you think about the amount of times we changed the operating system on 360 – it was a number of times.

“But we wanted to set our policy as it is for Xbox One in clear terms so that there wasn’t ambiguity in what our stance was. That was our intent.”

Find out why the policies are the way they are here.

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PS4 Demand ‘may well outstrip supply’

According to the CEO of Sony Computer Entertainment the demand for the PS4 is so high that it will in fact outstrip the amount that can be supplied to shops. The internal figures on how many units will be shipped has had to be increased due to the god like view of Sony and the PS4 and the subsequent pre-orders that have been placed.

With this it also stated that the online check-in and pre-owned restrictions will work the same as they are now on the PS3, meaning online passes may come back with the PS4 (potentially making it worse then the XOne).

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Xbox One backlash kind of expected

The Xbox One is a market-changing system. And consumers don’t like change.

Xbox’s chief marketing and strategy officer Yusuf Mehdi stated to Ars Technica that the reaction to their policies was “kind of as we expected”.

“We’re trying to do something pretty big in terms of moving the industry forward for console gaming into the digital world,” he stated. “We believe the digital world is the future, and we believe digital is better.”

“I think we’ve found a great balance across all of those dimensions. But there are trade-offs. We do want to support everyone in that system, beginning with the consumer. But we want publishers to get paid for the great IP they work on. We want retailers to be able to drive and sell our products and make a profit. So we are trying to balance across all those.”

He also believes that the benefits of the system will outweigh the compromises for the consumer in time.

“As you go into a digital world, what’s happening is publishers are choosing to have different business models, and consumers are saying ‘Hey, if I can’t resell the title, provide me a different way to get value to get into your game.

“And we think the market will be efficient in finding good models that work for consumers.

“Within that, we’ve tried to optimize, and I think we’ve found a great balance across all of those dimensions. But there are trade-offs. We do want to support everyone in that system, beginning with the consumer. But we want publishers to get paid for the great IP they work on. We want retailers to be able to drive and sell our products and make a profit. So we are trying to balance across all those.

“I think it’s fair to say there’s a segment of consumers at this show in particular who really pay attention, who are very passionate about all aspects of gaming, and that we listen to closely. In a broader set of community, people don’t pay attention to a lot of the details. We’ve seen it in the research, we’ve seen it in a lot of the data points.”

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Minecraft 360 saves won’t carry over to Minecraft Xbox One Edition

Save transfers may not be available from the Xbox 360 edition of Minecraft to the newly announced Xbox One version, according to Microsoft’s Phil Spencer.

Speaking to OXM, Spencer explained the game was a “new product on Xbox One”, which would result in issues when it came to porting over saves.

“We’re actually updating it in pretty significant ways for the new platform, Bigger worlds, which don’t translate between the Xbox 360 and the Xbox One.”

Having said this, the team responsible for creating both Xbox versions, 4J Studios, has tweeted that talks are ongoing with Microsoft about making this happen.

We currently don’t know if Spencer spoke out of turn, or if 4J Studios is just hopeful it can get Microsoft to change its mind.

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Top Gear in Forza 5

As with Forza 4 Top Gear will be in Forza 5. This time Jeremy Clarkson will be joined by his co hosts Richard Hammond and James May according to Forza 5 lead Bill Giese via Joystiq. It is yet unclear what role they will have.

“I can tell you all three hosts are involved, they’re going to give us some awesome structure in how we present our career to players,” Giese said. “We’ll be announcing a little bit more about that this summer, but we’re super excited to have all three hosts this time.”

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By Joshua ‘beastlyD’ Lawrence

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6 Comments so far. Feel free to join this conversation.

  1. Sam Le Chuck June 19, 2013 at 11:08 pm - Reply

    Hey Joshua!

    Have you seen the latest news from Xbox? They’ve done a nice 180 on their used game/online policies. :)

    • Josh 'BeastlyD' Lawrence June 19, 2013 at 11:10 pm - Reply

      Yeah saw that!

      Kinda annoyed to be fair, but i guess that’s what everyone wanted and i’m in the minority.

      I guess you’re liking the new plans?

      • Sam Le Chuck June 19, 2013 at 11:15 pm - Reply

        I think initially, before I got my head around Microsoft’s ideas and was just in autopilot “OMG CHANGE IS BAD” mode, I was against the change. Once I figured out why they were doing it, though, I got behind the concept in principle but not the way Microsoft had implemented it.

        I think this will pan out well for them in terms of sales, it’s what the majority of the gamers wanted and whilst the console isn’t going to be as groundbreaking as it could have been this move will definitely put the console war back on.

        I’d have liked to have seen MS do something a bit closer to my suggested implementation, but I guess this was easier.

        • Josh 'BeastlyD' Lawrence June 19, 2013 at 11:35 pm - Reply

          Yeah i think they’ve taken the easy way out, and I think eventually it will stagnate the console market faster.

          In the short term it’ll be great for them, and the same for Sony. However eventually the console market will fall quicker to PC for high end and tablets for casual.

          This was their chance to improve the console gaming and bring it into the modern era, yet we’re left stranded in a similar place to where we were in the 90s with consumers thinking their ‘rights’ are better off when they’re in fact not. You don’t own the game, you own the disc that has the game on it. The digital content (the game) is still owned by the provider and access can be removed whenever they deem it fit.

          • Sam Le Chuck June 19, 2013 at 11:38 pm -

            One thing that you get a lot of in PC gaming, but not so much with consoles, is the good ol’ EULA.

            Read any of them, and I guarantee you every single one prohibits any form of sharing/lending/copying – basically anything that allows you to do something other than personally install and play. Yet, so many people DO share software…

          • Josh 'BeastlyD' Lawrence June 19, 2013 at 11:54 pm -

            Well yeah of course illegally.

            With the xbox that becomes legal between ‘family’ members.

            I mean think about it this way any digital content you download is for you only this way on console. With the system they had in place you could share it. Now the internet has ruined it for the future and no one can see that

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